![]() ![]() Take the kids off the Coal Pile and your free workers, and fully staff all Sawmills and Gathering Posts. At 20:00, extend the road past the Western Gathering Post to build a Sawmill and another Gathering Post, as in the image below. #FROSTPUNK 2 ENDLESS ENDURANCE GENERATOR#Finish up with 2 tents in the remaining Generator space, completing the quest just before the deadline. When Heaters completes, select Drawing Boards. At 13:30, select Soup, fully staff the Cookhouse with workers, and make Soup. Start building a Cookhouse just north of the Workshops. Put a Beacon next to the Gathering Post at 4 o'clock, after it finishes you should have enough wood to launch a scouting party. Day #3Īt this point you will need to start daytime building, which is what the 15 free workers are for. Here is my setup on the morning of Day 3. Change up your workers by leaving 15 workers unassigned the next morning, replace a staffed gathering post with children, and place 5 children alone on a Northern Coal Pile. This was the most my workers would build before going to sleep. Put up another Medical Post immediately North of the first one, empty a Workshop to staff the Medical Post assuming you have more sick people overnight, and place six tents clockwise past the Stockpiles around the Generator. I had exactly 105 wood, yours should be at least close. At 19:30, select Child Labor, and put the 15 kids on a Woodpile on Extended Shift for the last 30 minutes of the workday. The minute Sawmills is finished, take your 10 workers off the Wood Pile and build a Sawmill next to the Easternmost Gathering Post. Put everyone on Extended Shift, no exceptions. Day #2Īs building completes, staff your Medical Post, 2 Workshops, 3 Gathering Posts, and leave 10 workers on the north Coal Pile, and put 10 workers on the wood pile closest to the road between your two Eastern Gathering Posts. Accept the Quest to Build Homes for all 80 people (you can do it, and you need the Hope). See below image for my Day 2 morning for locations. You should have just enough Wood for a Medical Post (put immediately North of the Stockpiles) and 3 Gathering Posts and the roads to get to them. It will sadly not finish yet even with 2 Workshops, so wait until 18:00 and then build with your scavenged resources. As the Workshops finish, remove Engineers from the Steel Wreckage and put them in the Workshops. ![]() Unpause, and your workers will start construction automatically, and 20 will not go to their jobs until the Workshops are finished. Set your 15 engineers to the Steel Wreckage at 5 o'clock, 10 workers on the Coal Pile at 12 o'clock, and the remaining 40 workers split amongst Wood Crates. Immediately hit pause, select Emergency Shift, and start building 2 workshops just past your Stockpiles. I won't repeat this in every section, so just remember to do so, or you'll end up with even more sick people. One other thing to note, I would always turn on the Generator as people returned home, flip on the Overdrive for extra warmth, then turn it all off in the morning as people left for work. ![]()
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